AI Insights · Timothy · April 2024
Top 5 Horror Games in Latvia: Q1 2024 Performance
Explore the performance of the top 5 horror games in Latvia during Q1 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the top 5 horror games in Latvia showed varied performance trends across downloads, revenue, and active users on a unified platform. Here's a closer look at how each game fared:
Hello Neighbor Nicky's Diaries from tinyBuild saw fluctuations in its weekly downloads, starting strong with 571 in the first week of January and peaking at 976 during the week of January 22. However, downloads gradually declined to 217 by the last week of March. Revenue for the game also exhibited variability, with the highest weekly revenue of $55 occurring in the second week of January and a low of $2 in late February.
Granny by DVloper maintained a relatively steady download rate throughout the quarter, with minor fluctuations. The game started with 451 downloads in the first week of January and saw a slight increase, peaking at 549 in the week of February 19. Despite the stable download numbers, the game did not generate any revenue during this period.
The Baby In Yellow from Team Terrible experienced a significant drop in weekly downloads after an initial high of 970 in the first week of January, declining to 145 by mid-March but slightly recovering to 195 in the last week of the quarter. Revenue for the game showed sporadic increases, with a notable peak of $45 in the week of January 22.
Purple Monster Chapter 3 by A3 Home Studio, which was released in mid-February, saw a rapid increase in weekly downloads, starting from 8 in its launch week to a peak of 1.05K in the week of March 4. However, downloads dropped to 259 by the end of March. The game did not generate any revenue during this period.
Meme Hunters: Hide & Seek from playducky.com had a gradual increase in weekly downloads, starting at 199 in the first week of January and peaking at 435 in the week of February 5. Downloads then fluctuated, ending the quarter at 245. Revenue for this game was minimal, with the highest weekly revenue being $3 in early March.
These insights are based on data from Sensor Tower, where more detailed information can be found.